Items

Items


Special Materials

Dragonhide

The standard rules for dragonhide do not do it justice. A Dragons hide is presumed to get tougher and thicker with age, and their scales are presumed to get larger and harder. The quality of armor made from these materials should reflect on the age and type of the dragon they came from. Older dragons make for better armor. See Armor and Weapons for stats on Dragonhide armor.


Poison

Poisons come in vials with 3 doses.

Contact/Injury Poisons

These poisons come in vials of 3 doses. The required type of poison and number of doses depends on the size and type of weapon used.

Weapon Type: Bludgeoning Slashing Piercing
Poison Type: Contact Inury Injury
Weapon Size
Large 3 Doses 3 Doses 1 Dose
Medium 2 Doses 2 Doses 1 Dose
Small 1 Dose 1 Dose 1 Dose
Tiny 1 Dose 1 Dose 1 Dose


Ingested Poisons

These poisons come in vials of 3 doses. For ingested poisons, 1 dose will work on 1 meal, or 1 drink.

Inhaled Poisons

These poisons come in the same size vials as the others, but unless the poison is applied to a wet cloth and used to suffocate the target, simply throwing it into the air around their head in powdered form requires the use of all 3 doses in one attack. Using a wet cloth only requires 1 dose.


Equipment

Wrist Sheath 3 gp

This is a sheath designed to be strapped to your forearm. The sheath can hold one forearm-length item such as a dagger, dart, or wand, or up to five arrows or crossbow bolts. Alternatively, you may store up to 1 pound of ammunition in a wrist sheath. As a move action, you can bend your wrist to cause some or all of these items to drop into your hand (provoking attacks of opportunity as normal). You have a +2 bonus on Sleight of Hand checks made to oppose someone frisking you regarding items in the sheath. You can only wear one wrist sheath per arm.

Spring-Loaded Wrist Sheath 300 gp

This item works like a standard wrist sheath, but releasing an item from it is an swift action. Preparing the sheath for this use requires cranking the sheath’s tiny gears and springs into place (a full-round action that provokes an attack of opportunity).


Magic Items

Magic Rings

Instead of the standard rules you are allowed to wear two magic rings on each hand, for a total of 4 magic rings.

Items

Dark Days in Sion Daydreaming